3D Artist, Issue 94, 2016

3D Artist journal is a luxurious identify for fanatics of 3D software program and the outstanding pictures that may be created. each one factor is jam-packed with suggestion and proposal for 3D devotees, all written through top notch artists. The tutorials provide readers priceless perception into the ideas utilized by 3D execs, whereas interviews and contours concentrate on the newest initiatives being created by means of advertisement studios and freelancers. 3D Artist appears on the whole 3D international, from television and structure layout, via to movie paintings, thought artwork and personality improvement. the original 'Workspace' mini-mag is for individuals education for a 3D profession and shines the highlight on 3D collage and faculty classes, as well as particular profession recommendation from specialists within the box, interviews with 3D studios and recruitment organizations, plus guidance for somebody beginning out as a freelancer.

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Overlay an emboss of the original image to bump up the edges and add sharpness – sometimes you can copy this layer a couple of times to amp things up even more, especially on the skull. 12 Add a rim light with an emboss layer To show the silhouette of the character better, add a slight rim light using a bevel and emboss layer style, only utilising the highlight and turning off the shadow. The layer is usually just a black colour set to Lighten so that only the bevel and emboss highlights show up.

We built a soft tissue eye rig and controls to sculpt and tune some of the key shapes on the fly A brief history of motion capture Performance capture hasn’t always been this comprehensive – in fact, when it started, the tech behind it was actually only two-dimensional… 34 1989 1992 1996 Using the animation technique of rotoscoping (developed by Max Fleishcer in 1915), Prince Of Persia ’s unique art style was applied to videogames for the first time, inspiring other rotoscoped projects later – namely, Another World and Flashback Mortal Kombat was one of the first (in)famous games to use motion capture – the actors themselves even appearing in-game.

But now that we’re seeing more A-list stars actively request motion capture work to round out their portfolios, we can be sure of one thing: it’s only ever going to get more important. MAKE IT AS A COMPOSITOR Zero’s team took on the monumental task of swapping seasons for Black Mass MAKE IT AS A COMPOSITOR Get a seamlessly integrated foot in the door with practical tips and advice from industry experts T With a global talent pool, VFX Legion has the know-how to make triple-A visuals 38 he art of compositing is rooted in the pre-digital era, from the trick films of George Méliès in the 19th Century to the ground-breaking work of the father of stopmotion animation Ray Harryhausen, who matted his creatures using a combination of rear-screen projection and a front, hold-out matte.

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