3D Research Challenges in Cultural Heritage: A Roadmap in by Marinos Ioannides, Ewald Quak

By Marinos Ioannides, Ewald Quak

This e-book comprises chosen contributions from probably the most popular researchers within the box of electronic historical past and 3D illustration of the previous, established largely on invited shows from the workshop “Computational Geometry and Ontologies for Cultural historical past 3D electronic Libraries: What are the longer term possible choices for Europeana?” which used to be held along side the foreign convention on Cultural background EuroMed2012 (www.euromed2012.eu) at the island of Cyprus in October 2012. This was once the professional occasion of the Cyprus Presidency of the Council of the eu Union on growth in Cultural background renovation. the purpose of this publication is to supply an perception to ongoing study and destiny instructions during this novel, consistently very promising and multi-disciplinary evolving box, which lies on the intersection of electronic history, engineering, computing device technology, arithmetic, fabric technological know-how, structure, civil engineering and archaeology.

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Additional resources for 3D Research Challenges in Cultural Heritage: A Roadmap in Digital Heritage Preservation

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Masked photo blending: mapping dense photographic dataset on high-resolution sampled 3D models. Computers and Graphics 32(4), 464–473 (1981) 2. : Flow-Based Local Optimization for Image-to-Geometry Projection. IEEE Transactions onVisualization and Computer Graphics 18(3), 463–474 (2012) 3. : Image-based reconstruction of spatial appearance and geometric detail. ACM Transaction on Graphics 22, 234–257 (2003) 4. : 3D models for Cultural Heritage: beyond plain visualization. IEEE Computer 44(7), 48–55 (2011) 5.

127–135 (2009) Web and Mobile Visualization for Cultural Heritage 35 13. : SpiderGL: A JavaScript 3D Graphics Library for Next-Generation WWW. In: 15th Conference on 3D Web Technology, Web3D Consortium, ACM Web3D 2010, pp. 165–174 (2010) 14. : Telling The Story of Ancient Coins By Means Of Interactive RTI Images Visualization. In: CAA 2012 Proceedings of the 40th Conference in Computer Applications and Quantitative Methods in Archaeology, Southampton, United Kingdom, March 26-30 (2012) 15. : Camera control in computer graphics.

The objective was to evaluate the set of information that describes the architectural object in order to measure the information gain provided by the document, regarding the employed requirements and means. The observation was conducted from automated reconstruction processes up to manual restitution works. The mobilized criteria for the analysis were defined on the basis of an empirical observation of digitization works as well as on the concept of "informational modeling" developed by Blaise and Dudek [12].

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